I’m proud that I hosted the monthly Button watch party for Aaron Irizarry’s talk about critique. Critique is so important and so difficult to do well. Aaron offered a distilled framework that I find makes a very effective critique: Center on the objectives, analyze which design elements are related to those objectives, and discuss how those elements are effective (and not effective) at meeting those objectives.
But even as I celebrate the critique goodness in Aaron’s presentation, I’m reflecting on how I personally could have done a better job at providing some feedback recently.
Here’s where I fumbled: I was asked for feedback about one person’s work by a third party. I have an existing relationship with that third party. They were looking for information about whether this work would be a good investment of their time and resources. They wanted my perspective in the context of our existing relationship. I wrote back about the strengths and weaknesses of the anonymous-to-me work. I thought it would give the third party enough to ask good questions, and so the overall final product could be improved for users like me.
When my feedback was shared back to the creator, they didn’t see it that way. They came to me and wanted to know why I had replied briefly. They were not interested in my feedback, nor did they believe it was valid.
On reflection, what I could have done differently was to imagine that next potential step in the feedback process: What if my feedback, that I shared privately, were shared verbatim with the creator? How would I change how I frame the feedback, so that they are more likely to feel it’s an appropriate assessment of their work? I’m not sure, in this case, what I would have done differently–hindsight isn’t as clear as I’d like it to be. But I do know that I failed to consider that possibility, and I want to do better in the future.